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171

Mercenary Summary

IDNameRaritySprintJumpAttack LengthHighest Damage360 BlockDeflectCounterDown HitSpecialUnique PropertyDump
171PowerRare2411.0, Ground D4Jump Hold D1, Landing Jump Hold D1, Charged D3, Charged D4Not yet added
file_comment_name Iron Knight.

Mercenary Attacks

Ground D1Ground D2Ground D3Ground D4Dash D1Dash Extend D1Dash Hold D1Jump D1Jump Hold D1Landing Jump Hold D1Counter D1Charged D1Charged D2Charged D3Charged D4
Damage8.0
Defense Break
Juggle❌, 0.5
Air Juggle✅✅, 3.0
Down Hit
Push Power1.5
Frozen Break
Damage8.0
Defense Break
Juggle❌, 0.5
Air Juggle✅✅, 3.0
Down Hit
Push Power1.5
Frozen Break
Damage8.0
Defense Break
Juggle❌, 0.5
Air Juggle✅✅, 3.0
Down Hit
Push Power1.5
Frozen Break
Damage11.0
Defense Break
Juggle✅, 1.0
Air Juggle✅, 1.0
Down Hit
Push Power2.5
Frozen Break
Damage8.0
Defense Break
Juggle✅✅, 1.75
Air Juggle✅✅, 2.25
Down Hit
Push Power1.0
Frozen Break
Damage8.0
Defense Break
Juggle❌, 0.0
Air Juggle✅, 1.2
Down Hit
Push Power1.5
Frozen Break
Damage10.0
Defense Break
Juggle✅✅, 3.25
Air Juggle✅✅, 2.0
Down Hit
Push Power0.45
Frozen Break
Damage8.0
Defense Break
Juggle❌, 0.0
Air Juggle❌, 0.0
Down Hit
Push Power1.0
Frozen Break
Damage9.0
Defense Break
Juggle✅, 1.25
Air Juggle❌, 0.75
Down Hit
Push Power0.75
Frozen Break
Damage10.0
Defense Break
Juggle✅✅, 2.0
Air Juggle✅, 1.5
Down Hit
Push Power1.25
Frozen Break
Damage10.0
Defense Break
Juggle❌, 0.5
Air Juggle✅, 1.25
Down Hit
Push Power1.15
Frozen Break
Damage10.0
Defense Break
Juggle✅, 1.0
Air Juggle✅, 1.25
Down Hit
Push Power2.5
Frozen Break
Damage10.0
Defense Break
Juggle✅, 1.0
Air Juggle✅, 1.25
Down Hit
Push Power2.5
Frozen Break
Damage10.0
Defense Break
Juggle✅✅, 3.25
Air Juggle✅✅, 3.25
Down Hit
Push Power1.25
Frozen Break
Damage10.0
Defense Break
Juggle✅, 1.0
Air Juggle✅, 1.25
Down Hit
Push Power2.5
Frozen Break