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Keyframe Settings

Keyframe Settings

Conversion Method

By default it uses Automatic, which will use points if there is only single stroke, otherwise use intersection.

Points will use each individual point from stroke source. Only the first stroke will be recognized, everything else will be ignored.

Intersection will use the first stroke as the refernce, and then try to calculate intersection with other strokes. Only starting, intersection, and ending will be used. Please read Timing Chart for more info.

Timing

Info

Points mentioned in this section is depends on Conversion Method setting that you choose.

Points will use all points into keyframe.

Duration will try to fit all points into desired duration. Keyframes cannot have more than whatever the Total Duration is being set. If there are less keyframes than the total duration, then keyframe will be stretched, otherwise they will be shrinked.

Frame Step

Keyframe will be skipped every this many frame.

By default it caps at 1, which will fill every frame. If set to 2, then keyframe will skip every 1 frame, 3 will skip every 2 frame, etc.

Interpolation

Interpolation type used for each keyframe.

Interpolation Types

Currently there is only three main interpolation, linear, bezier, and constant. Honestly I think this is enough for most purpose, but let me know if I should add more or all interpolation into the list.