Retarget Animation
Retarget involves the process of copying animation sourced from other armature, into another armature. While it might sounds simple, it's not the case with Lost Saga skeleton due to how their skeleton are formed. However, there is such addon that allows us to retarget animation properly.
Installing the addon
You need to install this addon first
Addon Support
Since I am not the creator/owner of the addon, please do not ask me for assistance.
Importing the Skeleton
Import skeleton using advanced mode with using Armature as its display.
Matching source/target
Assuming that you had imported the target armature, use losa skeleton as the source, and the target to copy animation from.
Configuring Bones
MMD Skeleton
If you're using mmd skeleton, there exist pre-configured mapping for mmd skeleton
Select both armature, and then enter pose mode. After that, you can map the bones to copy animation from, as well fixing the rotation offset for each bone. Once you're done, it should looked like this more or less
Final Result
After fixing the rotation, you can bake the animation and then export them into .ani
Animation
You can get the exported animation file here

