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Retarget Animation

Retarget involves the process of copying animation sourced from other armature, into another armature. While it might sounds simple, it's not the case with Lost Saga skeleton due to how their skeleton are formed. However, there is such addon that allows us to retarget animation properly.

Installing the addon

You need to install this addon first

Addon Support

Since I am not the creator/owner of the addon, please do not ask me for assistance.

Importing the Skeleton

Import skeleton using advanced mode with using Armature as its display.

Matching source/target

Assuming that you had imported the target armature, use losa skeleton as the source, and the target to copy animation from.

source target armature

Configuring Bones

MMD Skeleton

If you're using mmd skeleton, there exist pre-configured mapping for mmd skeleton

Select both armature, and then enter pose mode. After that, you can map the bones to copy animation from, as well fixing the rotation offset for each bone. Once you're done, it should looked like this more or less

mapping

Final Result

After fixing the rotation, you can bake the animation and then export them into .ani

Animation

You can get the exported animation file here