Importing Animation
In order to import animation, you need to import skeleton first (using advanced), then animation. Mesh is optional.
Importing Skeleton
Either go to File > Import > Lost Saga Skeleton (.skl)
, or through the n-panel, inside SKL/MSH panel, using the Import Skeleton
button. After this, choose normal.skl
, make sure the mode is set to Advanced
(display choice doesn't matter), and then import them.
Importing Animation
In the Animation Entry
panel, click the Import
button. After animation has been appended to entry, select the entry you want to insert, select armature/bone, and then click the Apply Animation
button
Attaching Mesh
In the outliner, there is mesh_armature
object, use that object to attach meshes with.