Overview
- Import Skeleton: Import skeleton files
.skl
- Import Mesh: Import mesh files
.msh
- Import Collision: Import mesh collision files
.cms
Resource Folder
- Resource Folder: When set, import mesh will always try to apply material if found. The resource folder structure should looked like this:
Utility
- Attach Armature: One click solution to add armature modifier to all mesh, and using the selected armature as the target
- Rename Bones: Rename Lost Saga Bones to Blender and vice versa
- Setup Scene: One click solution to setup scene to match Lost Saga scene setting