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Shader Operator

Turn Material into Opaque

Turn selected object material into opaque.

What this actually does are:

  • Set opacity to 0%
  • Uncheck Invert box
  • Uncheck Invert Transparency box

Turn Material into Transparent

Turn selected object material into transparent. This will turn any black colored pixel to transparent.

What this actually does are:

  • Set opacity to 0%
  • Check Forced Transparency box

Toggle Shadeless

Toggle selected object material into shaded/shadeless.

What this actually does are:

If emission strength is at 100% or more:

  • Set the emission strength to 0%

If emission strength is less than 100%:

  • Set the emission strength to 100%
  • Check Preserve Color box