Shader Operator
Turn Material into Opaque
Turn selected object material into opaque.
What this actually does are:
- Set opacity to 0%
- Uncheck
Invertbox - Uncheck
Invert Transparencybox
Turn Material into Transparent
Turn selected object material into transparent. This will turn any black colored pixel to transparent.
What this actually does are:
- Set opacity to 0%
- Check
Forced Transparencybox
Toggle Shadeless
Toggle selected object material into shaded/shadeless.
What this actually does are:
If emission strength is at 100% or more:
- Set the emission strength to 0%
If emission strength is less than 100%:
- Set the emission strength to 100%
- Check
Preserve Colorbox